Melvor Idle Interview: Turn RuneScape into an idle game

Nov-03-2021 PST Category: runescape



RuneScape is a discipline. When we pursue the dream of upgrading all skills to level 99, we ignore the monotony of all this. Towns, music, NPCs, they all play a decorative role, but OSRS gold if you start Old School RuneScape now, how much time did we spend cutting down the entire forest and building a mile—a long bonfire, just for every statistic Reach the magical level 99 in the game.


The increase in serotonin is undeniable-that's why you put in so many hours. Of course, every MMO has such a game loop, but RuneScape is more honest about it. It knows the appeal of seeing these numbers rise. In this sense, Melvor Idle is the natural progression of a whole generation who grew up on the popular free MMO. Because although it drew a lot of inspiration from RuneScape, it is first an idle game-a game played by clicking various menus and playing without too much player input.


"I took the best elements of RuneScape, the ones I personally like, stripped them out and put them into an automatic form," Melvor Idle creator Brendan Malcolm told me. "Being a full-time role before Melvor Idle, I didn't necessarily have time to play active games. So car games are really good and can give you a sense of progress, happiness and fun without having to pay attention to it. It took you a lot of time to reach Level 99 brilliance, it makes you feel like you have come a long way."


Playing these two games back to back, it is obvious that RuneScape's sense of progress is fully reflected in Melvor Idle in the form of a spreadsheet. It is RuneScape, no need to start the game and actually play it. Who wants that? Please let the numbers go up.


We will not compare all these RuneScapes just because we are all fans. Melvor Idle made headlines this week because it will actually be published by RuneScape creator Jagex itself, after it had achieved great success in Early Access. Dream partnerships like this are not often announced-usually I will report that the fan project is closed instead of being funded.


"Let Jagex come and want to work with me is basically a dream come true," said Malcolm, who has been a fan of his work since 2006. From the very beginning, I wanted to work with me to launch this product and help me realize the vision of Melvor Idle????????? "


In just over two years, it has been amazing enough to go from being an independent developer to working with the dream team, but if you consider that this is Malcolm's "first personal project as a developer", then Even more so. In fact, Malcolm "has no professional experience in development at all."

Melvo Idle


Simply put, he is a fan of RuneScape and idle games, and thinks these two are naturally very suitable. "A lot of idle games have some kind of linear path," he said. "It's not that it's a bad thing. I just think I might open up and take a "whatever you want" route.


"Adding Jagex to it is a very different experience. Starting with cheap RS gold myself and getting my own employees to work with a company with 500 employees earlier this year was very overwhelming at first. They were With so much knowledge in creating video games, they just threw all of it to me."