The first 20 years of RuneScape are the perfect

Dec-24-2021 PST Category: runescape

On the surface, RuneScape The First 20 Years is the perfect holiday gift for the 2000s child in your life. Full of nostalgia, it is difficult to browse the RuneScape Gold page without wanting to start Old School RuneScape. But as you continue reading, this is a very bittersweet story, because it is lightning in a bottle that may never be caught again, and it is definitely not the same scale.


We still have lovely independent success stories, and maybe now larger studios see their value. But the story of RuneScape is a trial-and-error story that very few developers can afford now. Over the years, the Gore brothers have organically developed a community. They made mistakes and made huge leaps because the industry conditions at the time allowed it. It is impossible to make something like RuneScape today.

THEGAMER video of the day


RuneScape is a passion project developed by three brothers in their parents' kitchen for several years. They made it using game magazine free software. It is monetized so they can justify a full-time job, but at the same time the game is still completely free.


In this kitchen, the brothers finally got their first office—and were still building their own desks and computers while interviewing potential employees. This is a fascinating story, and we all want to believe that it will happen throughout the industry.


However, all you have to do is to look at today’s MMOs and realize that this is not the case.


Enter the new world. This latest MMO is at the helm of Amazon, a company that violated shocking workers' rights and is a very wealthy CEO. You have already spent $40 to start playing the game, and then you can also get microtransactions. It can be said that RuneScape popularized the real-time service model several years before the big players started using it, but all its imitators sneered at this idea.


"It really didn't make any money, but we have put in so much work and so many people are playing," Andrew Gore said in one of the many interviews in the book. "It's exciting to see 2,000 or 3,000 users enjoying this game at the same time, and many people discuss and love RuneScape on the forum. I just want to continue making it. It's fun, even if it is not profitable."


This is why we keep the free membership level-they don't want to scare away their players. As we know, it is absolutely effective, and its popularity has only increased.


However, as explained by The First 20 Years, RuneScape has not made some mistakes along the way. Even those of us who played games religiously in the 2000s may struggle with the first version ever, now called RuneScape Classic. Players can attack anyone, even each other. The graphics are beyond the basic scope. It can only hold about 1,200 players at a time without crashing.


The game does not allow any more mistakes. Titanfall 2 did not get the resources needed to repair its online game on the PC. Anthem was abandoned midway through the development of its overhaul. Fable Legends was canned even before it was fully released. No, now you either have to become Fortnite or try hard.


The enthusiasm of the developers is also largely irrelevant to the publisher. Dragon Age 4 has been canceled twice because of interference from superiors and continue to dominate the direction of the game. It is obvious that Metal Gear Solid fans who want a single player game won the co-op game "Metal Gear Survival" in 2018. It hasn't even entered all the subsidiaries that Activision Blizzard is wasting on the continuous development of Call of Duty.


Thank God, Jagex was formed in an era when it could remain independent. When the player base began to stagnate in the late 2000s, the publisher may have completely unplugged it. Hell, Raven Software started layoffs, and Warzone made billions of dollars, so even if it succeeds, it may bring disaster to the humans behind the game.


The success stories we do get are sometimes only exceptions to the rule. Stars had to find the player base of "Among Us" long after it was released. It can be said that the biggest example before—without the help of large publishers—was Undertale in 2017.


Because of this, "RuneScape The First 20 Years" is not only an essential reading for game fans, but also for anyone who cares about the historical development of the game. It reminds us that best place to buy osrs gold we should support independent games to continue to strive for attention in the huge market.